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<channel>
	<title>work by nick lally &#187; processing</title>
	<atom:link href="http://www.nicklally.com/category/processing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nicklally.com</link>
	<description></description>
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	<language>en</language>
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		<title>trig one-liners</title>
		<link>http://www.nicklally.com/trig-one-liners/</link>
		<comments>http://www.nicklally.com/trig-one-liners/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 06:46:10 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.nicklally.com/?p=1570</guid>
		<description><![CDATA[Inspired by Robert Hodgin&#8217;s Introduction to Cinder, I started experimenting with animated patterns using trigonometry functions in Processing.js. The size of the circles are calculated by a single line of code which uses their x,y position and an angle variable that is incremented over time. Here&#8217;s one of them: &#8220;ellSize = sin(x*y+angle)*7 + cos(angle)*8;&#8221;. Things [...]]]></description>
			<content:encoded><![CDATA[<p id="top" />Inspired by Robert Hodgin&#8217;s <a href="http://libcinder.org/docs/v0.8.3/hello_cinder_chapter2.html" target="_blank">Introduction to Cinder</a>, I started experimenting with animated patterns using trigonometry functions in <a href="http://processingjs.org/" target="_blank">Processing.js</a>. The size of the circles are calculated by a single line of code which uses their x,y position and an angle variable that is incremented over time. Here&#8217;s one of them: &#8220;ellSize = sin(x*y+angle)*7 + cos(angle)*8;&#8221;. Things got pretty op-arty! Click to cycle through different patterns:</p>
<p><script type="application/processing">
float angle = 0;
int mode = 0;

void setup(){
  size(600,600);
  smooth();
  background(0);
  fill(255);
  noStroke();
  
}

void draw(){
  background(0);
  float ellSize = 0;
  for(int x = 0; x < width; x+=10){
    for(int y = 0; y < height; y+=10){            
        switch(mode){
          case 0:
            if(x%100 == 0 && y%40 == 0){
              text("click to begin",x + sin(y+angle),y + cos(x + angle));
            }
            ellSize = 1000;
            break;
          case 1:
            ellSize = sin(x*y+angle)*7 + cos(angle)*8;
            break;
          case 2:
            ellSize = cos(x / angle + sin(angle)) + sin(y / angle) * 5;   
            break;
          case 3: 
            ellSize = sin(x + y / angle) * 5;
            break;  
          case 4:
            ellSize = tan(x*y*.1) + cos(x*y + angle)*10;
            break;  
          case 5: 
            ellSize = cos(sin(x*y/angle/50))*10;
            break;  
          case 6:
            ellSize = sin(x*cos(y/10) + sin(angle)*3 + angle)*10;  
            break;
        }  
        
        //following lines for processing.js
        //to keep everything >= 1
        ellSize = abs(ellSize);
        ellSize = map(ellSize,0,10,1,10);
        if(ellSize > 500){
          ellSize = 0;
        }  
        ellipse(x,y,ellSize,ellSize);   
    }
  }
  angle+=.1;
  if(angle > 360){
    angle = 0;
  }  
}  

void mouseReleased(){
  mode++;
  angle = 0;
  if(mode > 6){
    mode = 1;
  }  
}  
</script></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nicklally.com/trig-one-liners/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>bikes invade space</title>
		<link>http://www.nicklally.com/bikes-invade-space/</link>
		<comments>http://www.nicklally.com/bikes-invade-space/#comments</comments>
		<pubDate>Thu, 26 May 2011 19:46:44 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[arduino]]></category>
		<category><![CDATA[exhibitions]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.nicklally.com/?p=1310</guid>
		<description><![CDATA[collaboration with Kyle McKinley custom hardware and software presented at the 2011 Maker Faire in San Mateo, May 21-22]]></description>
			<content:encoded><![CDATA[<p id="top" />collaboration with <a href="http://kylemckinley.com" target="_blank">Kyle McKinley</a><br />
custom hardware and software<br />
presented at the 2011 Maker Faire in San Mateo, May 21-22</p>
<p><iframe src="http://player.vimeo.com/video/24254719?title=0&amp;byline=0&amp;portrait=0" width="601" height="338" frameborder="0"></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Spring &#8217;11 Updates</title>
		<link>http://www.nicklally.com/spring-11-updates/</link>
		<comments>http://www.nicklally.com/spring-11-updates/#comments</comments>
		<pubDate>Sun, 01 May 2011 19:28:05 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[exhibitions]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.nicklally.com/?p=1297</guid>
		<description><![CDATA[I&#8217;ve been playing with sound reactive 3-D particle systems in Processing using OpenGL. Above is one of sketches I&#8217;ve been working on (which has way too much information for online video compression formats, hence the fuzziness). Different colored particles react to different frequency bands (audio track not included here) and orbit at different radii around [...]]]></description>
			<content:encoded><![CDATA[<p id="top" /><iframe src="http://player.vimeo.com/video/23064280?title=0&amp;byline=0&amp;portrait=0" width="601" height="338" frameborder="0"></iframe></p>
<p>I&#8217;ve been playing with sound reactive 3-D particle systems in <a href="http://processing.org" target="_blank">Processing</a> using OpenGL. Above is one of sketches I&#8217;ve been working on (which has way too much information for online video compression formats, hence the fuzziness). Different colored particles react to different frequency bands (audio track not included here) and orbit at different radii around the center.</p>
<p><img class="alignnone size-full wp-image-1298" title="building_howto" src="http://www.nicklally.com/wp-content/uploads/2011/05/building_howto.jpg" alt="building_howto" width="600" height="346" /></p>
<p><a href="http://kylemckinley.com" target="_blank">Kyle</a> and I are bringing <em>building</em> to the <a href="http://makerfaire.com/bayarea/2011/" target="_blank">Maker Faire</a> at the San Mateo Event Center on May 21st and 22nd. We will be part of a project called &#8220;SpaceCamp&#8221; which will focus on hacking/making and creating community spaces. The space will include a bunch of groups from around the country doing exciting projects along those lines. Our project is called <em>building: a how to </em>which will include a lot of our previous software projects, hands-on workshops on how we made them, and, of course, some surprises.</p>
<p><img class="alignleft size-full wp-image-1299" title="op" src="http://www.nicklally.com/wp-content/uploads/2011/05/op.jpg" alt="op" width="300" height="354" />My friend Brian just started a project called <a href="http://occupationnotes.tumblr.com/" target="_blank">Occupation-Preoccupation</a>, which looks great:</p>
<blockquote><p>&#8220;The United States has over 700 military bases on foreign soil in sovereign countries, where we have no declaration of war. This project seeks to gather covers by American musicians of songs that are associated by origin with each of these places.&#8221;</p></blockquote>
<p>This spring, I&#8217;m going to try to remember how to play music and put something together for this.</p>
<p>Then this summer, in addition to riding my bicycle all over the place, I&#8217;ll be teaching a class called &#8220;Hacking for Artists&#8221; at UC Santa Cruz. We&#8217;ll be making digital media art projects by hacking code together from various places. It will be something of a crash course in programming for artists who want to do crazy things with computers but who don&#8217;t want to study computer science.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dogs</title>
		<link>http://www.nicklally.com/dogs/</link>
		<comments>http://www.nicklally.com/dogs/#comments</comments>
		<pubDate>Wed, 15 Dec 2010 06:32:11 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[photography]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.nicklally.com/?p=1083</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p id="top" /><img class="alignnone size-full wp-image-1084" title="dogs" src="http://www.nicklally.com/wp-content/uploads/2010/12/dogs.jpg" alt="dogs" width="600" height="450" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RGB</title>
		<link>http://www.nicklally.com/rgb/</link>
		<comments>http://www.nicklally.com/rgb/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 23:18:50 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[processing]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.nicklally.com/?p=967</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p id="top" /><object width="360" height="720"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9627482&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=9627482&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="360" height="720"></embed></object></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>art.tech: Photos and Code</title>
		<link>http://www.nicklally.com/art-tech-photos-and-code/</link>
		<comments>http://www.nicklally.com/art-tech-photos-and-code/#comments</comments>
		<pubDate>Sat, 19 Sep 2009 23:28:10 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[exhibitions]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=732</guid>
		<description><![CDATA[Here are some photos of people playing my video game at the art.tech exhibition at the Lab in San Francisco. And below is the Processing code for the game. It&#8217;s currently configured to run on a computer with an internal video camera and an external video camera attached via firewire. I have tested it using an iSight [...]]]></description>
			<content:encoded><![CDATA[<p id="top" /><div id="attachment_733" class="wp-caption alignnone" style="width: 490px"><img class="size-full wp-image-733" title="game" src="http://nicklally.com/wp-content/uploads/2009/09/game.jpg" alt="photo by Kally Kahn" width="480" height="384" /><p class="wp-caption-text">photo by Kally Kahn</p></div></p>
<p>Here are some photos of people playing my video game at the <a href="http://www.thelab.org/events/381-arttech.html" target="_blank">art.tech</a> exhibition at the Lab in San Francisco. And below is the <a href="http://processing.org" target="_blank">Processing</a> code for the game. It&#8217;s currently configured to run on a computer with an internal video camera and an external video camera attached via firewire. I have tested it using an iSight camera and a DV camera, both work great. I recommend running it with two mirrored screens set at 640&#215;480. You will also need to add sounds to the Processing data folder named &#8220;good.wav&#8221; and &#8220;bad.wav&#8221;&#8211;classic video games sounds work well. See <a href="http://nicklally.com/collaborative-game/">this post</a> for instructions on playing. Have fun!</p>
<p><a href="http://nicklally.com/code/game.pde">Processing Code</a></p>
<div id="attachment_735" class="wp-caption alignnone" style="width: 490px"><img class="size-full wp-image-735" title="game3" src="http://nicklally.com/wp-content/uploads/2009/09/game3.jpg" alt="photo by Kally Kahn" width="480" height="318" /><p class="wp-caption-text">photo by Kally Kahn</p></div>
<div id="attachment_734" class="wp-caption alignnone" style="width: 490px"><img class="size-full wp-image-734" title="game2" src="http://nicklally.com/wp-content/uploads/2009/09/game2.jpg" alt="photo by Kally Kahn" width="480" height="384" /><p class="wp-caption-text">photo by Kally Kahn</p></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>mobile sensor</title>
		<link>http://www.nicklally.com/mobile-sensor-2009/</link>
		<comments>http://www.nicklally.com/mobile-sensor-2009/#comments</comments>
		<pubDate>Sat, 22 Aug 2009 06:25:13 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=725</guid>
		<description><![CDATA[collaboration with Nik Hanselmann custom software and hardware, hacked cell phone 2009 Expanding on our everydatum project, we created a mobile sensor that broadcasts light levels and accelerometer data to an online database via text message. The visualization below was created by running around for five minutes:]]></description>
			<content:encoded><![CDATA[<p id="top" />collaboration with Nik Hanselmann<br />
custom software and hardware, hacked cell phone<br />
2009 </p>
<p>Expanding on our <em>everydatum</em> project, we created a mobile sensor that broadcasts light levels and accelerometer data to an online database via text message. The visualization below was created by running around for five minutes:</p>
<p><img class="alignnone size-full wp-image-1206" title="mobile3" src="http://www.nicklally.com/wp-content/uploads/2009/08/mobile3.jpg" alt="mobile3" width="540" height="554" /></p>
<p><img class="alignnone size-full wp-image-1204" title="mobile1" src="http://www.nicklally.com/wp-content/uploads/2009/08/mobile11.jpg" alt="mobile1" width="600" height="400" /></p>
<p><img class="alignnone size-full wp-image-1205" title="mobile2" src="http://www.nicklally.com/wp-content/uploads/2009/08/mobile2.jpg" alt="mobile2" width="600" height="455" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>More RPS Prints</title>
		<link>http://www.nicklally.com/more-rps-prints/</link>
		<comments>http://www.nicklally.com/more-rps-prints/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 07:25:35 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[exhibitions]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=690</guid>
		<description><![CDATA[February 6th, 2009 inkjet print on Rives BFK 30&#8243;x22&#8243; February 8th, 2009 inkjet print on Rives BFK 30&#8243;x22&#8243; February 9th, 2009 inkjet print on Rives BFK 30&#8243;x22&#8243; February 15th, 2009 inkjet print on Rives BFK 30&#8243;x22&#8243; The above prints were also featured in the Rock Paper Scissors show last month.]]></description>
			<content:encoded><![CDATA[<p id="top" /><img class="alignnone size-full wp-image-691" title="rps_print_26" src="http://nicklally.com/wp-content/uploads/2009/08/rps_print_26.jpg" alt="rps_print_26" width="480" height="320" /></p>
<p><em>February 6th, 2009</em><br />
inkjet print on Rives BFK<br />
30&#8243;x22&#8243;</p>
<p><img class="alignnone size-full wp-image-692" title="rps_print_28" src="http://nicklally.com/wp-content/uploads/2009/08/rps_print_28.jpg" alt="rps_print_28" width="480" height="320" /></p>
<p><em>February 8th, 2009</em><br />
inkjet print on Rives BFK<br />
30&#8243;x22&#8243;</p>
<p><img class="alignnone size-full wp-image-693" title="rps_print_29" src="http://nicklally.com/wp-content/uploads/2009/08/rps_print_29.jpg" alt="rps_print_29" width="480" height="320" /></p>
<p><em>February 9th, 2009</em><br />
inkjet print on Rives BFK<br />
30&#8243;x22&#8243;</p>
<p><img class="alignnone size-full wp-image-694" title="rps_print_215" src="http://nicklally.com/wp-content/uploads/2009/08/rps_print_215.jpg" alt="rps_print_215" width="480" height="320" /></p>
<p><em>February 15th, 2009</em><br />
inkjet print on Rives BFK<br />
30&#8243;x22&#8243;</p>
<p>The above prints were also featured in the Rock Paper Scissors show last month.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Daybreak Painting</title>
		<link>http://www.nicklally.com/daybreak-painting/</link>
		<comments>http://www.nicklally.com/daybreak-painting/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 22:54:15 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[painting]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=687</guid>
		<description><![CDATA[Daybreak gouache and ink on paper 30&#8243;x22&#8243;]]></description>
			<content:encoded><![CDATA[<p id="top" /><a href="http://nicklally.com/wp-content/uploads/2009/08/daybreak_paper.jpg"><img class="alignnone size-full wp-image-688" title="daybreak_paper" src="http://nicklally.com/wp-content/uploads/2009/08/daybreak_paper.jpg" alt="daybreak_paper" width="480" height="352" /></a></p>
<p><em>Daybreak</em><br />
gouache and ink on paper<br />
30&#8243;x22&#8243;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Collaborative Game</title>
		<link>http://www.nicklally.com/collaborative-game/</link>
		<comments>http://www.nicklally.com/collaborative-game/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 06:57:40 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=680</guid>
		<description><![CDATA[This is a video of two people playing a video game I made using Processing last May. Each player sees a silhouette of themselves on screen whenever they move (their silhouette disappears when they are still). The player also sees a silhouette of the other player. The object of the game is to collect the [...]]]></description>
			<content:encoded><![CDATA[<p id="top" /><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="270" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5725202&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="480" height="270" src="http://vimeo.com/moogaloop.swf?clip_id=5725202&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>This is a video of two people playing a video game I made using Processing last May. Each player sees a silhouette of themselves on screen whenever they move (their silhouette disappears when they are still). The player also sees a silhouette of the other player. The object of the game is to collect the blue balls while avoiding the red balls to achieve a high score. Balls can only be collected when both players&#8217; silhouettes overlap each other and a ball, so the two players must work together. Each blue ball collected is worth one point while each red ball is worth one negative point.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Daybreak</title>
		<link>http://www.nicklally.com/daybreak/</link>
		<comments>http://www.nicklally.com/daybreak/#comments</comments>
		<pubDate>Tue, 26 May 2009 07:22:20 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[processing]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=648</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p id="top" /><img class="alignnone" src="http://nicklally.com/wp-content/uploads/2009/05/daybreak.gif" width="480" height="320" alt="daybreak vis" /></p>
<p><img class="alignnone" src="http://nicklally.com/wp-content/uploads/2009/05/daybreak2.gif" width="480" height="320" alt="daybreak vis" /></p>
<p><img class="alignnone" src="http://nicklally.com/wp-content/uploads/2009/05/daybreak3.gif" width="480" height="320" alt="daybreak vis" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Computer Art</title>
		<link>http://www.nicklally.com/computer-art/</link>
		<comments>http://www.nicklally.com/computer-art/#comments</comments>
		<pubDate>Thu, 21 May 2009 17:55:08 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=644</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p id="top" /><img class="alignnone size-full wp-image-645" title="computerart" src="http://nicklally.com/wp-content/uploads/2009/05/computerart.jpg" alt="" width="480" height="150" /></p>
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		<slash:comments>0</slash:comments>
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		<title>Grey/Green, Grey/Blue</title>
		<link>http://www.nicklally.com/greygreen-greyblue/</link>
		<comments>http://www.nicklally.com/greygreen-greyblue/#comments</comments>
		<pubDate>Fri, 08 May 2009 22:09:34 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[processing]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=641</guid>
		<description><![CDATA[Grey/Green The first 35 minutes of Grey Gardens arranged by green. Grey/Blue The first 35 minutes of Grey Gardens arranged by blue.  ]]></description>
			<content:encoded><![CDATA[<p id="top" /><img class="alignnone size-full wp-image-642" title="greygreen" src="http://nicklally.com/wp-content/uploads/2009/05/greygreen.jpg" alt="" width="480" height="854" /></p>
<p>Grey/Green<br />
The first 35 minutes of <em>Grey Gardens</em> arranged by green.</p>
<p><img class="alignnone size-full wp-image-643" title="greyblue" src="http://nicklally.com/wp-content/uploads/2009/05/greyblue.jpg" alt="" width="480" height="853" /></p>
<p>Grey/Blue<br />
The first 35 minutes of <em>Grey Gardens</em> arranged by blue.<br />
 </p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Green Test</title>
		<link>http://www.nicklally.com/green-test/</link>
		<comments>http://www.nicklally.com/green-test/#comments</comments>
		<pubDate>Fri, 08 May 2009 18:43:44 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[processing]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=640</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p id="top" /><object width="480" height="364"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4549999&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4549999&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="480" height="364"></embed></object></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Mapping Music 2</title>
		<link>http://www.nicklally.com/mapping-music-2/</link>
		<comments>http://www.nicklally.com/mapping-music-2/#comments</comments>
		<pubDate>Wed, 22 Apr 2009 06:33:20 +0000</pubDate>
		<dc:creator>nick</dc:creator>
				<category><![CDATA[audio]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://nicklally.com/?p=623</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p id="top" /><img class="alignnone size-full wp-image-624" title="fft2" src="http://nicklally.com/wp-content/uploads/2009/04/fft2.jpg" alt="" width="480" height="123" /></p>
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		<slash:comments>0</slash:comments>
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